Dec 07, 2006, 08:29 AM // 08:29
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#1
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Wilds Pathfinder
Join Date: Aug 2005
Guild: Natis Ignigena
Profession: Me/
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Signet of Illusions question
Do spells that are cast under Signet of Illusion count as being illusion spells for the purpose of weapon mods such as +1 Illusion Magic / 20%?
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Dec 07, 2006, 08:39 AM // 08:39
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#2
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Forge Runner
Join Date: Sep 2006
Location: Apartment#306
Guild: Rhedd Asylum
Profession: Me/
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With 16 Illusion, my SOI'd Orision will heal me for 73.
I had a +1 illusion (20% chance using skills) offhand and I cast SOI then orison more than 20 times and it only healed for 73, not 77.
I must have really bad luck or it doesn't seem to work.
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Dec 07, 2006, 10:40 AM // 10:40
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#3
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Wilds Pathfinder
Join Date: Aug 2005
Guild: Natis Ignigena
Profession: Me/
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Gotcha, so I'm better off using The Mindclouder (+15e, +5e^50% health, +30 health, half recharge all spells 20%), rather than a Dream Haunter (half recharge illusion spells 20%, +5e^50% health) and Jeweled Chakram (+12e, +1 illusion 20%, +30 health), when using a SoI build?
BTW, still using your fantastic Assassin's Promise / Spiritual pain build in PvE Redfeather.
When it goes wrong, you're left feeling a bit useless for a while, but the damage is ace
The only thing I've been enjoying as much recently is using Frustration, Migraine and Arcane Conundrum then setting up Jin for interrupts
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Dec 07, 2006, 04:12 PM // 16:12
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#4
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Forge Runner
Join Date: Nov 2005
Profession: R/
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Quote:
Originally Posted by Nexus Icon
When it goes wrong, you're left feeling a bit useless for a while, but the damage is ace
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Yea, I went back to degen since Assasin's Promise was a bit too unreliable and an unexpectedly healed enemy could cause an extra 45 seconds of wait time for 'sin's promise to recharge.
Last edited by XvArchonvX; Dec 07, 2006 at 04:15 PM // 16:15..
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Dec 08, 2006, 04:50 AM // 04:50
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#5
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Forge Runner
Join Date: Sep 2006
Location: Apartment#306
Guild: Rhedd Asylum
Profession: Me/
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Nexus if you have Factions, you might have fun doing a signet of Illusion build with a few neat Ritualist spells thrown in.
If your PVE group has some melee players trying bring wailing weapon and warmonger's weapon to use SOI on. It's quite funny seeing the enemies helplessly get interrupted whenever they try anything.
Illusion is pretty nice on it's own, but those two weapon spells thrown on a melee fighter in your group can be cool if you also cast frustration on the enemy beforehand.
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Dec 08, 2006, 05:31 AM // 05:31
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#6
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Krytan Explorer
Join Date: Jul 2006
Guild: lf guild~
Profession: Me/A
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I also tried with +1 attribute item, and never triggered. Guess +1 things affect the spell directly, not your attribute, therefore, none of the spells used at 16 illusion with the signet will get a boost.
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